Alpha 2 - Quality of Life Update
One Knight in the Dungeon » Devlog
Alpha 2 is mostly about bug fixes and quality of life:
- 34 skills that were missing an icon now have one.
- In RPG camera/3D mode, you won’t be randomly spun around when targeted by baddies.
- Added a compass to RPG/3D mode, to make navigation easier.
- Updated to the latest UE4 hotfix release, fixing some performance issues.
- Shaved off a lot of unused content, significantly shrinking the overall build.
- Removed “GoodSky” - it looked lovely, but was reducing frame rates too much.
- Went through every level, fixing slowdowns when I found them.
- All levels with ceilings now render them, at a height that doesn’t behead monsters.
- Pit Dragons have shrunk a bit.
- The tree-top city of Alseray now has trees. That was a surprising omission!
- The Baron is no longer 30 feet tall.
- Mobs who cast mending now fix their equipment, not yours.
- Mobs are less likely to try pickpocket as a primary attack.
- The game overall is a lot faster.
Happy adventuring!
Files
one-knight-in-the-dungeon-windows-alpha.zip 603 MB
Version 19 Jun 05, 2019
one-knight-in-the-dungeon-linux-alpha.zip 580 MB
Version 6 Jun 05, 2019
Get One Knight in the Dungeon
Download NowName your own price
One Knight in the Dungeon
A modern 3D turn-based roguelike/dungeon crawler
Status | In development |
Author | Bracket |
Genre | Role Playing, Adventure |
Tags | Dungeon Crawler, Fantasy, Procedural Generation, Roguelike, Turn-based, Turn-Based Combat, Turn-based Strategy, Unreal Engine |
Languages | English |
More posts
- Build 28 - Lots and lots of fixes/improvementsOct 01, 2019
- A tiny updateSep 19, 2019
- Build 26 - More Quality of Life, Fewer CrashesSep 06, 2019
- Build 25 - Post Feedback Friday Fixes Part 1Aug 30, 2019
- Getting ready for releaseAug 06, 2019
- Alpha 5 is live! Mostly quality of life improvementsAug 02, 2019
- Alpha 4 - New Items & BugfixesJul 10, 2019
- Alpha 3: Improved ASCII, Mini-Maps and TooltipsJun 20, 2019
- One Knight in the Dungeon - Alpha 1May 23, 2019
Leave a comment
Log in with itch.io to leave a comment.