Alpha 3: Improved ASCII, Mini-Maps and Tooltips
One Knight in the Dungeon » Devlog
Alpha 3 is now live for your enjoyment!
Improvements include:
- ASCII mode is now data-driven, and there are greatly improved ASCII themes for all levels.
- Likewise, the mini-map is now easily editable - and has better themes in place.
- Tooltips for items that can be equipped now also show you information about the item already equipped, so you can make a better decision as to what to wear.
- Item tooltips now expose a lot of data about the items.
- There's some new armor and shields in this build. More to come in Alpha 4!
Files
one-knight-in-the-dungeon-windows-alpha.zip 603 MB
Version 20 Jun 20, 2019
one-knight-in-the-dungeon-linux-alpha.zip 580 MB
Version 7 Jun 20, 2019
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One Knight in the Dungeon
A modern 3D turn-based roguelike/dungeon crawler
Status | In development |
Author | Bracket |
Genre | Role Playing, Adventure |
Tags | Dungeon Crawler, Fantasy, Procedural Generation, Roguelike, Turn-based, Turn-Based Combat, Turn-based Strategy, Unreal Engine |
Languages | English |
More posts
- Build 28 - Lots and lots of fixes/improvementsOct 01, 2019
- A tiny updateSep 19, 2019
- Build 26 - More Quality of Life, Fewer CrashesSep 06, 2019
- Build 25 - Post Feedback Friday Fixes Part 1Aug 30, 2019
- Getting ready for releaseAug 06, 2019
- Alpha 5 is live! Mostly quality of life improvementsAug 02, 2019
- Alpha 4 - New Items & BugfixesJul 10, 2019
- Alpha 2 - Quality of Life UpdateJun 05, 2019
- One Knight in the Dungeon - Alpha 1May 23, 2019
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