Alpha 5 is live! Mostly quality of life improvements


Alpha 5 of One Knight in the Dungeon is now live!

What's new in this build?

  • Fixed a bug that gave terrible performance on the splash/license page at the very beginning.
  • Adjusted lighting on all level to make things look less washed out.
  • Corrected some crashes that could occur when restoring saved games.
  • Input latency on very high FPS systems should be fixed; it no longer treats keyboard movement as an axis and then tries to compensate for overly fast repeat - instead, it uses the same input queue as other keyboard commands.
  • Inventory UI has better feedback for what you are doing, both graphically and in text.
  • The spell Enlarge now works correctly.
  • Corrected a path-finding bug that made NPCs really not want to go north-west.
  • Corrected various spelling mistakes throughout.

Files

one-knight-in-the-dungeon-windows-alpha.zip 603 MB
Version 22 52 days ago
one-knight-in-the-dungeon-linux-alpha.zip 580 MB
Version 9 52 days ago

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